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asl
Creating human-AI symbiosis across scales and sensory mediums to enhance productivity, creativity, and wellbeing
Cultivating wisdom through evolutionary and ecological engineering
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Exploring the essence of code as a creative medium
A Gaussian splat reconstruction of 237 frames of the bullet time sequence from The Matrix (1999). A roundtrip from CGI to celluloid and bac…
People and intelligent machines in a creative loop
Set in 2034, After AGI follows Theos, a disillusioned AI engineer hiding in a bunker after the technology he helped build begins to fractur…
Seeing Is Not Believing: Realistic AI Videos Disrupt Confidence in Authentic Videos and Perceived RealityVisual media has long served as a …
Invent new tangible and embodied interactions that inspire and engage people
Augmenting and mediating human experience, interaction, and perception with sensor networks
Designing Systems for Cognitive Augmentation
Life with AI | Designing the future of smart systems to improve the human experience
Future Worlds | Design and action for the future we want to live in
Decentralized Society | Architecting the new internet for the good of the people
Cultivating Creativity | Catalyzing a global movement enabling everyone to unlock and unleash their individual and collective creativity
Connected Mind + Body | Revolutionizing the future of mental and physical wellbeing
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Designing tools, methods and systems that connect rather than divide us to create a healthier society
Designing, prototyping, and building the artifacts of our sci-fi space future
A series of explorations in integrated development environments (IDEs) for graphical creative coding.
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
On September 21st, 2024, we concluded a year-long collaboration with GRAMMY-winning keyboardist Jordan Rudess, culminating in a sold-out pe…
Char Stiles debuted "Fastest Integer Multiplier" at Amant Gallery's "For Your Reference." This performance used a custom tool CARL&nbs…
We introduce the Generic Pan Tilt, an open-source, two-axis motion control platform designed for use in entertainment, art, and research. …
This project seeks to explore and further develop the concept of "Symbiotic Virtuosity," where artificial intelligence (AI) and human music…
Blanchard, Lancelot*, Perry Naseck*, Eran Egozy, and Joseph A. Paradiso. 2024. “Developing Symbiotic Virtuosity: AI-Augmented Musical Instruments and Their Use in Live Music Performances.” An MIT Exploration of Generative AI, September. https://doi.org/10.21428/e4baedd9.69c11de7.
As of 2020, approximately 40 million adults, or 18.1% percent of the adult population, in the United States suffer from anxiety disorders, …
What if we could look at the entire history of humanity at once? Pantheon aims to create a data-driven view of history by collecting, …
If we want AI to engage with us naturally—in classrooms, therapy, eldercare, and beyond—it needs to understand us, with or without words.&n…
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indige…
In my art practice, I am always looking to explore the intersection where the human body meets the frontier of digital representation. P…
MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. J. Gong*, O. Seow*, C. Honnet*, J. Forman, S…
Emerging Worlds
The second iteration of this hackathon featured 66 films and 400 participants from local institutions, other states, and countries.
Ruihan Zhang, a student in the Molecular Machines group, was lead organizer of this event in collaboration with MIT Film Makers Association
Science is not just about discovery; it’s an art of communication too.In this project, we are exploring how complex scientific topics can b…
The landscape in which society interacts with news has evolved due to the advent of the internet and modern communication platforms. Althou…
McKinsey & Co. and LSM ask: Can we understand, and even predict, the relationship between video story content and audience consumption?
FlowIO is the first fully-integrated and truly general-purpose, miniature pneumatics development platform for control, actuation, and sensi…
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
A new study suggests that experiencing aesthetic chills, or goosebumps, during stimuli like music and films can lead to increased emotions.
Promoting deeper learning and understanding in human networks
Kate Darling talks about the film M3gan and the future of artificial intelligence systems designed to have human relationships.
Transforming data into knowledge
#ZoomADay was a year long project exploring the creation and use of synthetic characters and deep fakes for use in online telepresence and …
“Power Props” is a sensor and actuator platform for Live Action Role Playing (LARP), immersive theater, theme park, and other transmedia ex…
Open Ocean
Creating technology for social change
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
We want to create immersive, personalized, and scalable digital experiences. In order to do that, we need to fundamentally rethink the way …
Civic Entertainment is a project based at the Center for Civic Media that explores the intersection of civic engagement with film, televisi…
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
Deb Roy talks to McKinsey about the many ways audience, voice, and medium combine to create compelling stories.
MIT EECS student and Mitchell Scholar hopes to play music in Dublin while working on his MS in intelligent systems.
Space Exploration Initiative director Ariel Ekblaw speaks with WIRED’s Ramin Skibba about the beginning and future of space tourism.
The MIT spinout has been releasing iconic video games for more than 25 years.
Pressure-sensitive, knitted electronic textile carpet generates 3D sensor data based on body gestures, drives an immersive sonic environment
Advance incorporates sensing directly into an object’s material, with applications for assistive technology and “intelligent” furniture.
Death and the Powers is a groundbreaking opera that brings a variety of technological, conceptual, and aesthetic innovations to the th…
Including interviews with two Labbers—research specialist Kate Darling and Cyber Joe, a sci-fi version of Professor Joe Paradiso.